Hey guys, it's been a while! The contract I had been working for the past 6 months finally concluded as of Friday. I will be taking a few days off to catch my breath, but sometime next week I will be diving back into IM. Initial progress will likely be slow as I re-orenient myself with my code/notes as well as OS changes and see what Benjamin has been up to, but once I am caught back up work will resume on IM 1.7 and getting that polished and realeased.
Short update for now, but I will post more details and roadmaps aswell as check-in videos once I have had a chance to re-coup from the 60+ shour work weeks I have been putting in for the past 6 months lol.
An input protocol developed by microsoft in the mid 90's designed to attempt to standardise communication between input devices and games. Direct input has been mostly replaced by XInput for most gaming devices, but Direct input remains fully supported by Microsoft due to the fact that complex devices such as flight sticks and wheels require it due to the more complex and higher number of inputs.
The latest name of the controller mapping development project.