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Late video, but here we go over from start to finish how to use the HID Report Listener tool to decode a device and send me the data needed to add the device to InputMapper.

Download the utility here: https://inputmapper.com/downloads/download/5-tools/75-hid-report-listener

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BlackScorp's Avatar
BlackScorp replied the topic: #1 3 months 1 week ago
Layout for Nintendo switch Pro controller. Connected via Bluetooth.
I hope someone it will help.

File Attachment:

File Name:
File Size:32 COM_KUNENA_USER_ATTACHMENT_FILE_WEIGHT
nonamepaper's Avatar
nonamepaper replied the topic: #2 3 months 1 week ago
Here is the json file for the Horipad Ultimate, ( stores.horiusa.com/horipad-ultimate/ ) which I was surprised to find was picked up by the HID Report Listener because it was made for iOS devices. An interesting quirk with iOS controllers is that all of the buttons (save for the single system button in the center) are analog, returning values ranging from 0-255; it would be nice to have access to these analog values in inputmapper, even if its just inside the macros.
Anacra's Avatar
Anacra replied the topic: #3 3 months 2 weeks ago
Thanks for the tutorial, Wobbles. Not sure if this is where you want the files posted, but please find attached the file for Razer Raiju PS4 controller. The controller allows for basic and two additional profiles which can different mappings for M1,M2,M3,M4. The data below is from the default profile where M1-M4 are the same as the L1-R2 buttons.

www.mediafire.com/file/es59ct2kzrn95dt/0...game_controller.json

Controller website:
www.razerzone.com/gb-en/gaming-controllers/razer-raiju
Wobbles's Avatar
Wobbles replied the topic: #4 3 months 2 weeks ago

Zwip-Zwap Zapony wrote: I hope this is the correct place to send information, and I hope this is the correct way to do it (I've attached the .json file to this post), but here you go, a report of one of my two Wii Remotes, with nice detail in what buttons are what bits and bytes, and what they should preferably map to (using an XBox controller as examples) when held sideways (with the D-Pad on the left and 1/2 on the right), and I go into high detail on the various technical issues with the Wii Remote in this tool, which Dolphin all seem to overcome just fine.

Also note that I have the "old" versions of the Wii Remotes. I think there are two or maybe three revisions of official Wii Remotes, with the "motion plus" add-on being built-in in later versions of Wii Remotes. This means that the hardware IDs and such might not match up with all Wii Remotes. If you'd like any more information, feel free to ask.


That should be all I need, Ill add Wii remote version 0 to the next alpha of IM
Zwip-Zwap Zapony's Avatar
Zwip-Zwap Zapony replied the topic: #5 3 months 2 weeks ago
I hope this is the correct place to send information, and I hope this is the correct way to do it (I've attached the .json file to this post), but here you go, a report of one of my two Wii Remotes, with nice detail in what buttons are what bits and bytes, and what they should preferably map to (using an XBox controller as examples) when held sideways (with the D-Pad on the left and 1/2 on the right), and I go into high detail on the various technical issues with the Wii Remote in this tool, which Dolphin all seem to overcome just fine.

Also note that I have the "old" versions of the Wii Remotes. I think there are two or maybe three revisions of official Wii Remotes, with the "motion plus" add-on being built-in in later versions of Wii Remotes. This means that the hardware IDs and such might not match up with all Wii Remotes. If you'd like any more information, feel free to ask.