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Initial testing has begun on a feature I have wanted for a long time, that is cloud functionality in IM tied together by a solid game DB API. GiantBomb's API gives us functionality we need to make this possible.

Also work is taking place on the output device plugins.

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Wobbles's Avatar
Wobbles replied the topic: #1 2 years 4 months ago
There will be an opt out for API (mainly for people on SERIOUSLY metered connections) but not for opting out of the application detection as a whole, but the performance impact is pretty nonexistent, especially now that I have written in local caching.
Zwip-Zwap Zapony's Avatar
Zwip-Zwap Zapony replied the topic: #2 2 years 4 months ago
Will it be possible to disable the game check stuff by the user, to minimize data retrieved from GiantBomb or InputMapper's website and also have maybe 1 or 2% better performance or so? I don't think I'm going to be using any mapping profiles besides the standard default DualShock-to-XBox Controller set-up and possibly some things I may map out on my own for specific purposes, so checking what games I'm running and not running and such won't be of much use to me.