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Eddie Binda
Derek B Rainey
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Forewarning, If you are not willing to deal with incomplete, buggy, and in some areas completely non working software; then nightly builds are not for you.

For those that want to tinker with new features as I make them though I have implemented an automated system that will upload nightly builds on a regular basis. These builds will not have an installer and may require manually installing drivers using WDK's, so some PC knowledge is recommended. There is also no official support for this as most of the things that are broken I either already know about or are due to a user mis-configuration which without an installer I dont have the time to troubleshoot a hundred different issues. There is also no (current) system for notifying users when new nightly builds are available, You will have to periodically check back and compare version numbers or dates manually.

Game Detection API complete, Output plugins complete; but untested

Initial testing has begun on a feature I have wanted for a long time, that is cloud functionality in IM tied together by a solid game DB API. GiantBomb's API gives us functionality we need to make this possible.

Also work is taking place on the output device plugins.