IM is about ready for help in translating the strings to various languages, more info on how to help will be in a later tutorial video. Starting work on the installer for moving IM 1.7 into the beta stages.
An input protocol developed by microsoft in the mid 90's designed to attempt to standardise communication between input devices and games. Direct input has been mostly replaced by XInput for most gaming devices, but Direct input remains fully supported by Microsoft due to the fact that complex devices such as flight sticks and wheels require it due to the more complex and higher number of inputs.
The latest name of the controller mapping development project.
Just a reminder about macros that we were discussing just before you had to take some personal time. You said "Sounds like I need a button not pressed trigger and a block bindings action". As I was trying to find a way to override the default mappings to fire a macro. I think currently all you can do is map a macro to an unused button so haven't been able to play around with them. Probably is something you should look into before putting out a Beta so some testing can be done prior.
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