It's been teased for a couple weeks, but I think...
It's been teased for a couple weeks, but I think it is ready for release now, the new UI is now available for testing.
More things have been updated such as adding the option to switch between the advanced mapping view and the mapping UI (on properly configured devices). I have also swapped the data rate graph out for a less CPU intensive one. many other various performance changes have been made as well as some bug fixes for the Dualshock 4.
Sony Playstation 4 controller.
An input protocol developed by microsoft in the mid 90's designed to attempt to standardise communication between input devices and games. Direct input has been mostly replaced by XInput for most gaming devices, but Direct input remains fully supported by Microsoft due to the fact that complex devices such as flight sticks and wheels require it due to the more complex and higher number of inputs.
Hey I know this isn't the place but can you help me or put a guide somewhere to create a simple 'turbo' macro,
just a simple oldschool button mashing one, haven't been able to create one that works myself
If you are on 1.6 you need a macro that has Button Press->Pause .1s->Button Release->Pause .1s. If you are on 1.7 there should be a mapping connector in the advanced view that that is simply called turbo or rapid fire that you just drop in and adjust as needed.