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The current build while still incomplete in many areas, seems stable enough for public build so I released a new alpha. This includes the starting foundation for the keyboard and mouse input device as well as the new on screen keyboard. Both are still under development but I would like to hear feedback on them so far. Be sure to follow our new bug and feature request section for upcoming features and to report bugs and request your own features at https://inputmapper.com/support?view=bugs
wirenut48 wrote: Guess I don't understand how this global macro thing is suppose to work. How do you plan to be able to do game specific macros as most macros usually are? I wouldn't want to limit Face Button 1 to only one macro to share between all game profiles. I could see having a global list then drag and drop the ones you want to use into that profile. Then you could include game specific macros and keep them sorted since you now have the ability to name them.
Anyway was just sorting through some different scenarios, conflicts, and putting out some ideas.