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Check In: May 30 2017 (Game API and cloud features incoming! Output plugins work underway)

2 years 4 months ago #1 by Wobbles
Initial testing has begun on...

Initial testing has begun on a feature I have wanted for a long time, that is cloud functionality in IM tied together by a solid game DB API. GiantBomb's API gives us functionality we need to make this possible.

Also work is taking place on the output device plugins.

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2 years 4 months ago #2 by Zwip-Zwap Zapony
Will it be possible to disable the game check stuff by the user, to minimize data retrieved from GiantBomb or InputMapper's website and also have maybe 1 or 2% better performance or so? I don't think I'm going to be using any mapping profiles besides the standard default DualShock-to-XBox Controller set-up and possibly some things I may map out on my own for specific purposes, so checking what games I'm running and not running and such won't be of much use to me.

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2 years 4 months ago #3 by Wobbles
There will be an opt out for API (mainly for people on SERIOUSLY metered connections) but not for opting out of the application detection as a whole, but the performance impact is pretty nonexistent, especially now that I have written in local caching.

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