First of all, I want to say I absolutely adore this program so far.
One thing I'm having a bit of trouble with is mapping WASD to the right analog stick (I play southpaw, that's why I said right stick instead of left). I've got it working for the most part, but sometimes it'll start pulling to one direction but luckily hitting pause usually fixes it.
I'm using the dualshock 4 btw. Before I adjusted the deadzone, it was WAAAYY WORSE. Any percentage other than -5% it was unplayable, but at -5% it's mostly okay but not perfect
Any tips on how to tune WASD for the analog stick? Also any tips on tuning the mouse input to the sticks? I think I have a good setting on that now that I put curve at 100%, but there is room for improvement.
Wobbles wrote: if you are mapping the stick to keys you should avoid using any curve. Try sensitivity instead.
I'll try turning it off but with it only at 6%, I'm not sure how it would be the cause of my problem but I hope you're right.
The 100% curve is for the mouse and it's definitely a must have. It was awful without it, either you were turning to slowly, or aiming to quickly. 100% curve makes it feel more like how games normally feel with gamepad
I've tried various forms of sensitivity and curve for the left analog, I can't get it to function with WASD or WQED. WASD and WQED work just fine with the direction pad but movement is clunky and isn't fluid, is there something else I should be selecting? is there something specific that fixed this issue for you?
Note: Right analog stick is working great with the mouse for camera movement
Haven't tried it but you may be able to adjust it using windows keyboard settings. Reduce the delay before repeat begins, and increase the repeat rate. I would imagine these settings would make a difference since the stick is mimicking key strokes.
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