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50% deadzone normal?

1 year 2 months ago #1 by Crone
I've spent the last day trying to get a DS4 controller to work with Windows 8.1.

I've gotten it to finally work and wish I had switched to InputMapper a while ago except the problem now is that the left stick constantly pulls to the left.

XInput Tester shows the left stick at 14400, 516. I tried resetting the controller, and after reconnecting it was back to 0,0 but as soon as I got back in game, it was back to 14400.

Is there any other suggestions? I've tested the Radial_Hard deadzone, and need it at 50% before the left movement will stop.

If it matters, I'm testing this in the new Madden 19 that just came out on PC.

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1 year 2 months ago #2 by Crone
Switched DS4 controllers and the new one has no calibration issues at all right out the bat. Using 5% or less deadzone on the left and right joysticks, and all works great. I'll try and figure out a way to calibrate the other one. Maybe through the Ps4 there is a calibration that it can remember?

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1 year 2 months ago #3 by wirenut48
YOU CAN ALSO CALIBRATE IT THROUGH WINDOWS CONTROL PANEL, right click properties on controller.

Asus STRIX X299-E GAMING MB, i7-7820X 3.6/4.5GHz 8-Core, 32GB Corsair Dominator Platinum (CMD16GX4M2B2400C10), NVIDIA TITAN X (Pascal), Samsung 970 Pro 1TB M.2-NVMe w/Western Digital 2TB (WD2000F9YZ), Samsung 65Q9FN QLED, HTC Vive, 850w PS, W10

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1 year 2 months ago #4 by Crone
Tried doing that multiple times. Ended up being a bad controller actually. Hooked it back to the Ps4, and it was doing the same thing. Googled it, and other than a controller reset, there is no calibration for the Ps4. Threw it away and bought another one at Walmart.

Sorry for the post, when it turned out to be bad hardware.

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