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Ryan Caron
Eddie Binda
Gabriel Pena
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Input Mapper is designed to bridge the gap between the devices you use and the games you play. Started in 2014 as DS4Tool and then DS4Windows, Input Mapper immediately gained a strong following after allowing users to use their Dualshock 4 controllers in games that don't allow for the direct input protocol used by the device.

Starting in 2015 the project began to seek beyond just Dualshock 4 implementation and from that idea Input Mapper was borne. IM2 is currently under development and will feature a open framework and plugin system to allow 3rd party developers to expand the capabilities of the tool through plugins. IM seeks to eliminate the need for numerous tools to run numerous type of controllers by creating a single application that can accept any device and emulate any device.

Input Mapper's intuitive framework dubbed ODIF (Open Device Interaction Framework) will have application beyond the scope of gaming and open up user definable hardware to hardware interactions.

Simple single install process

You don't need to worry about prerequisites or drivers, Our single installer installs everything needed. Windows prerequisites not included in the installer will be downloaded and installed automatically during the install process.


 Clean easy to navigate interface

No hard to navigate menus. No hidden options. Everything right where you would expect it to be. 

 Comprehensive mapping options

Map virtually any controller input to virtually any button, keyboard key, mouse action, and more!

 Advanced macro builder

Perform any combination of keystrokes, button presses, and other advanced functions in sequence with the touch of a button. Map macros to triggers, or combinations of triggers for advances firing of macros. Use combos with excludes to expand the mappability of the controller beyond its normal button count for games with massive amounts of mappable commands.

 Axis fine tuning

Not all games control the way you want, Input Mapper gives advanced axis tuning functionality that is especially useful in FPS.

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