Sorry for the bad audio in this one, I'll get all these buttons and knobs figured out one of these days ;-)
Plugin loading system has been re-worked to improve start-up performance and reduce chance of errors. New functionality coming to profiles in the form of "state modifiers" that will allow manipulation of multiple complex channels in input output states.
ODIF is a framework written for InputMapper 2 that standardizes controller input channels and types to make them universaly mappible to eachother.
An input protocol developed by microsoft in the mid 90's designed to attempt to standardise communication between input devices and games. Direct input has been mostly replaced by XInput for most gaming devices, but Direct input remains fully supported by Microsoft due to the fact that complex devices such as flight sticks and wheels require it due to the more complex and higher number of inputs.
The latest name of the controller mapping development project.